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Joshua Whittom – Game Designer

Author: Joshua Whittom

First Impressions – The Legend of Zelda: The Minish Cap

Posted on May 11, 2018August 28, 2023 by Joshua Whittom

For this, the second post in a series on the introductory stages in video games, we’ll be focusing on The… Read more First Impressions – The Legend of Zelda: The Minish Cap

First Impressions – Shovel Knight: Shovel of Hope

Posted on April 27, 2018August 28, 2023 by Joshua Whittom

This post begins a series of posts focusing on the way games introduce themselves. The first moments of a game… Read more First Impressions – Shovel Knight: Shovel of Hope

Analyzing Accessibility – Hint Systems in Super Mario Odyssey

Posted on April 13, 2018August 28, 2023 by Joshua Whittom

Hint systems have a mixed reputation in the world of video games. To many players, hint systems feel like hand… Read more Analyzing Accessibility – Hint Systems in Super Mario Odyssey

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