Welcome back to our in-depth look at the level design of Mega Man 11! Last time, we bounded through Bounce… Read more Let’s Analyze: Mega Man 11 – Fuse Man
Category: Design Analysis
Let’s Analyze: Mega Man 11 – Bounce Man
Welcome back to the new series on the level design of Mega Man 11! After the last post (which… Read more Let’s Analyze: Mega Man 11 – Bounce Man
Introduction to Analysis – Mega Man 11
After the last post about Mega Man 11, I’m interested in taking a closer look at the game’s level design.… Read more Introduction to Analysis – Mega Man 11
Mega Man 11 – Welcoming New and Old Alike
Retro revivals are all the rage these days. Classic game series long dormant have been resurfacing en masse over the… Read more Mega Man 11 – Welcoming New and Old Alike
Level Design Workshop: Super Mario Bros. World 1
Welcome to a new series, and something I’ve been looking forward to for a while: Level design workshop! For this… Read more Level Design Workshop: Super Mario Bros. World 1
Let’s Analyze: A Thorough Look at Cave Story – Part 11
Part 1 – Part 2 – Part 3 – Part 4 – Part 5 Part 6 – Part 7 –… Read more Let’s Analyze: A Thorough Look at Cave Story – Part 11
Let’s Analyze: A Thorough Look at Cave Story – Part 10
Part 1 – Part 2 – Part 3 – Part 4 – Part 5 Part 6 – Part 7 –… Read more Let’s Analyze: A Thorough Look at Cave Story – Part 10
Let’s Analyze: A Thorough Look at Cave Story – Part 9
Part 1 – Part 2 – Part 3 – Part 4 – Part 5 – Part 6 – Part 7… Read more Let’s Analyze: A Thorough Look at Cave Story – Part 9
Let’s Analyze: A Thorough Look at Cave Story – Part 8
Part 1 – Part 2 – Part 3 – Part 4 – Part 5 – Part 6 – Part 7… Read more Let’s Analyze: A Thorough Look at Cave Story – Part 8
Let’s Analyze: A Thorough Look at Cave Story – Part 7
Part 1 – Part 2 – Part 3 – Part 4 – Part 5 – Part 6 This post continues… Read more Let’s Analyze: A Thorough Look at Cave Story – Part 7