As I look back at the twilight of the semester, there is one thought which stands above the rest: I… Read more Let’s Reflect Again, One Last Time
Echoes of Lalibela – Prototype Playtest
I ran a single playtest for Echoes of Lalibela with a single, in-person playtester. This is a recent college graduate… Read more Echoes of Lalibela – Prototype Playtest
Reflecting on the Road of Trials
On the Road of Trials, my team and I set out to concept, flesh out, and prototype a game concept… Read more Reflecting on the Road of Trials
Building the Background for a Player Persona
Part 1: Gather Some Information As a game designer, I take significant interest in the craft of game development. Even… Read more Building the Background for a Player Persona
9486 – Researching Games
Block’hood Released in 2017, Block’hood is a city building simulation game focused on human development in balance with ecological needs.… Read more 9486 – Researching Games
Analyzing Games and Simulations
3rd World Farmer What was the game/simulation about? As the name implies, 3rd World Farmer simulates the interlocking systems which… Read more Analyzing Games and Simulations
9486 Semester Goals
Create engaging learning experiences by balancing fun and pedagogy Fill out my toolbox with tools from the “learning” side of… Read more 9486 Semester Goals
The Steaming Cauldron – Pitch
The Steaming Cauldron – Design Doc
The Steaming Cauldron is available on itch.io. Overview The Steaming Cauldron is a café management sim set in a fantasy… Read more The Steaming Cauldron – Design Doc
Reflections on a Semester of Educational Game Design
I came into this course with a bachelor’s degree worth of experience in game design and work experience in numerous… Read more Reflections on a Semester of Educational Game Design