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Joshua Whittom – Game Designer

Category: Mechanical Musings

Mechanical Musings – Spell Introductions in Dragon Warrior

Posted on February 1, 2019August 28, 2023 by Joshua Whittom

Swords and sorcery go hand in hand when discussing role-playing video games. Perhaps due to the influence of Dungeons &… Read more Mechanical Musings – Spell Introductions in Dragon Warrior

Mechanical Musings – Movement Tools in Castlevania: Dawn of Sorrow

Posted on September 14, 2018August 28, 2023 by Joshua Whittom

From the advent of Metroid to the renaissance of Castlevania: Symphony of the Night and beyond, the exploration-based platformer has… Read more Mechanical Musings – Movement Tools in Castlevania: Dawn of Sorrow

Mechanical Musings – Narrative Mechanics in Earthbound

Posted on August 3, 2018August 28, 2023 by Joshua Whittom

Video games are unique as a storytelling medium due to their unique capacity to give the viewer a chance to… Read more Mechanical Musings – Narrative Mechanics in Earthbound

Mechanical Musings – Progression in Cave Story and Kero Blaster

Posted on July 20, 2018August 28, 2023 by Joshua Whittom

Feedback is a concept which manifests in a broad variety of environments, from the natural world to human interaction, from… Read more Mechanical Musings – Progression in Cave Story and Kero Blaster

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