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Joshua Whittom – Game Designer

Category: Fiction

The Path Chosen – Redux

Posted on April 26, 2019August 28, 2023 by Joshua Whittom

Note: This is a rewritten telling of a folk tale I posted on the site a couple of weeks ago.… Read more The Path Chosen – Redux

The Path Chosen

Posted on March 15, 2019August 28, 2023 by Joshua Whittom

It was a sunny day when the knight set out from his hometown. His friends and family gathered around, wished… Read more The Path Chosen

Hunter and Hunted

Posted on February 15, 2019August 28, 2023 by Joshua Whittom

    Arvis entered from darkness into a room filled with unearthly light. He was miles underground, but light seeped in… Read more Hunter and Hunted

Maya

Posted on January 18, 2019August 28, 2023 by Joshua Whittom

Maya woke with a start early in the morning. Today was the day she had been waiting for all her… Read more Maya

Cliffside Contemplation

Posted on December 7, 2018August 28, 2023 by Joshua Whittom

A windy cliff overlooking the sea. The moon shines over a pair of people facing the water. Marlene: “What brings… Read more Cliffside Contemplation

A Few Quick Pointers

Posted on November 23, 2018August 28, 2023 by Joshua Whittom

if-then-else (ɪf ðɛn ɛls) A high-level programming language statement that compares two or more sets of data and tests the… Read more A Few Quick Pointers

Abandoned But Not Forgotten

Posted on September 28, 2018August 28, 2023 by Joshua Whittom

The steps creaked when he put his weight on them. It was welcoming, a squeaky greeting as he ascended to… Read more Abandoned But Not Forgotten

Tick

Posted on August 31, 2018August 28, 2023 by Joshua Whittom

We’re changing things up a bit starting this week! Rather than always posting game design analysis and the like, I… Read more Tick

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