This post begins a series on the level design and mechanics of Cave Story. From start to finish, we’ll be… Read more Let’s Analyze: A Thorough Look at Cave Story – Part 1

This post begins a series on the level design and mechanics of Cave Story. From start to finish, we’ll be… Read more Let’s Analyze: A Thorough Look at Cave Story – Part 1
Feedback is a concept which manifests in a broad variety of environments, from the natural world to human interaction, from… Read more Mechanical Musings – Progression in Cave Story and Kero Blaster