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Joshua Whittom – Game Designer

Category: Let’s Analyze

Let’s Analyze: A Thorough Look at Cave Story – Part 4

Posted on November 15, 2019August 28, 2023 by Joshua Whittom

This post continues a running series on the design of Cave Story, pushing us onward into the Sand Zone. If… Read more Let’s Analyze: A Thorough Look at Cave Story – Part 4

Let’s Analyze: A Thorough Look at Cave Story – Part 3

Posted on November 1, 2019August 28, 2023 by Joshua Whittom

This post continues a series analyzes the intricate design of Cave Story. If you missed them, read the first two… Read more Let’s Analyze: A Thorough Look at Cave Story – Part 3

Let’s Analyze: A Thorough Look at Cave Story – Part 2

Posted on October 18, 2019August 28, 2023 by Joshua Whittom

This post continues a series taking a deep dive into the design of Cave Story, from level design to narrative… Read more Let’s Analyze: A Thorough Look at Cave Story – Part 2

Let’s Analyze: A Thorough Look at Cave Story – Part 1

Posted on October 4, 2019August 28, 2023 by Joshua Whittom

This post begins a series on the level design and mechanics of Cave Story. From start to finish, we’ll be… Read more Let’s Analyze: A Thorough Look at Cave Story – Part 1

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